I just went through the stargate at the SGC and visited Atlantis, walked around and checked out things from the balcony where you can look down and see the city, then I went back through the stargate and visited Abydos, where I checked out the room where Sha'reh was taken, and where the people of Abydos were huddled around the stargate. Of course, they weren't there but the place was. And I even went outside into the desert and looked back to see I had been inside a pyramid, complete with the two obelisks flanking the ramp to the entrance. After that, I came back to the SGC, went into the briefing room where the large war table was that was used for the briefings given by General Hammond to SG-1.
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VR is incredible! The person who made this Stargate Command environment is a true fan. The detail on the stargate is incredible, and the sounds are true to the show. The chevrons light up, the blast doors at the SGC and also Atlantis open and close, and you can do a limited exploration of the SGC facility as well as Atlantis. The work is incomplete, as there is no whoosh when the stargate opens, but the event horizon shows.You dial the locations available, and then go up to the stargate and stick your head through and voila, you are there. You can turn around and watch the connection close. On Atlantis, you can go into Weir's office, and there is a dead ZPM and also a live one, and you can pick either of them up and turn it around in your hands.
You are not just looking at a flat image, you are IN the control room at Atlantis. You are IN the SGC. The experience is that of being in the actual facility. You can look up at the ceiling, stoop down and go under the stairs and use buttons to open the doors, etc. The sounds are also directional. This environment is set up so that anyone can join you in there if you share the room and make it public. You could conceivably form an SG team and go to the two places provided, or just use the briefing room to meet and talk (if your mic is on).
WOW!
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VR is incredible! The person who made this Stargate Command environment is a true fan. The detail on the stargate is incredible, and the sounds are true to the show. The chevrons light up, the blast doors at the SGC and also Atlantis open and close, and you can do a limited exploration of the SGC facility as well as Atlantis. The work is incomplete, as there is no whoosh when the stargate opens, but the event horizon shows.You dial the locations available, and then go up to the stargate and stick your head through and voila, you are there. You can turn around and watch the connection close. On Atlantis, you can go into Weir's office, and there is a dead ZPM and also a live one, and you can pick either of them up and turn it around in your hands.
You are not just looking at a flat image, you are IN the control room at Atlantis. You are IN the SGC. The experience is that of being in the actual facility. You can look up at the ceiling, stoop down and go under the stairs and use buttons to open the doors, etc. The sounds are also directional. This environment is set up so that anyone can join you in there if you share the room and make it public. You could conceivably form an SG team and go to the two places provided, or just use the briefing room to meet and talk (if your mic is on).
WOW!
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